Raw Wasm: Hand-crafted WebAssembly Demos
Over the past few years, I’ve been making small (each is less than 2KiB), hand-written demos in WebAssembly.
I’ve also written a few blog posts about the largest (see raw wasm: making a maze race, part 1 and part 2).
In this talk, I’ll give an overview about the project, including how I made the demos, some of the fun tricks
I used to keep file sizes small, and even how it can be useful!
Ben Smith
Ben Smith is a software engineer specializing in low-level systems and programming languages.
Over his career, he's had the opportunity to work on award-winning games, implement new JavaScript engine features,
and be a part of a team helping to design, develop and standardize WebAssembly.
In his spare time, he loves building emulators for game consoles and optimizing code to do amazing things in thousands of bytes.